September 7th, 2015

[poster] Designing Group Fitness Swimming Exergames: A Case Study

Woohyeok Choi, Joohyun Kim, Jeungmin Oh, Darren Edge, Uichin Lee Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers (UbiComp/ISWC'15 Adjunct), 221 -- 224DOI: 10.1145/2800835.2800928

Abstract

Recently, HCI-related communities have explored ways to enhance conventional group fitness through interactive technologies. As one such approach, we considered how to design exertion games (exergames) for group fitness. In this poster, we examined group fitness swimming as a case study, and designed SwimTrain, an exergame for this group activity. Our game focuses on helping multiple swimmers set and maintaining an appropriate exercise intensity through both competition and collaboration. We also explored several implementation issues, such as device settings, input methods, and game feedback.

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